> Forest of True Sight > Questions & Answers Reload this Page Natural Rituals DP gone?
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Old Mar 21, 2005, 09:13 PM // 21:13   #1
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Default Natural Rituals DP gone?

I'm fairly sure that they no longer cost you a 5% death penalty but I just wanted to make sure. Can someone confirm this quickly? Thanks.
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Old Mar 21, 2005, 09:15 PM // 21:15   #2
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Yes, rituals no longer cause DP. They summon Spirits that can be killed and have limited ranges (anybody know exactly what the range on those things are? I have an idea but is it the same for all rituals now?) and also have longer recharge times to prevent people from getting wacky with them but no more losing 24 health and 1 energy...
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Old Mar 21, 2005, 09:17 PM // 21:17   #3
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I know soul reaping gets bennefits from the spirit dieing but can you summon minions off of them?
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Old Mar 21, 2005, 09:26 PM // 21:26   #4
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the spirit does not leave a corpse when it dies
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Old Mar 21, 2005, 09:31 PM // 21:31   #5
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ok thanks... just wanted to make sure.

...now i'm not sure if i like it the new way or the old way more. they both have their benefits for certain ones.
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Old Mar 21, 2005, 09:32 PM // 21:32   #6
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I've always assumed that the range was the glowing circle surrounding the spirit. But now that I think about it, I think that might definitely be wrong. I remember being affected by favorable winds even outside of the circle..
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Old Mar 21, 2005, 10:09 PM // 22:09   #7
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I heard it was Half the Radar from where they are standing.
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Old Mar 21, 2005, 10:13 PM // 22:13   #8
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That's what I have it as, Shrapnel, roughly, anyway, I'm just wondering if there are any differences from skill to skill.
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Old Mar 21, 2005, 11:03 PM // 23:03   #9
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does this mean that unnatural signet will automatically kill the spirit?
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Old Mar 21, 2005, 11:04 PM // 23:04   #10
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Unnatural signet now has no effect in-game whatsoever. It doesn't even disable all your skills anymore
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Old Mar 21, 2005, 11:10 PM // 23:10   #11
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I use Favorable Winds in the Gladiator Arena all the time. It usually goes about half-way through the field.
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